You don't need high-level programming skills to create iPhone apps. iPhone Application Development For Dummies walks you through the fundamentals for building a variety of applications using Objective-C and covers the critical steps for creating applications that get accepted into the AppStore.
- Apple's open SDK for the iPhone allows any developer to create iPhone applications
- This guide helps you develop new applications for use on your own iPhone or for release to other iPhone and iPod Touch users
- Covers small and large-scale application development
- Shows how to develop usingObjective-C
- Enables both novice and experienced programmers to leverage the marketing power of the open iPhone SDK
The iPhone is the hottest smart phone around, and with iPhone Application Development For Dummies, you can create cool new apps to make it even more exciting.
From the Back Cover
Create cool apps for your iPhone and distribute your creations to othersEven if you?re not an experienced programmer, you?ll be delighted to see how easy it is to build applications for the iPhone. All you need is an idea and a little bit of programming knowledge — and this book, of course. Here, step by step, is how to develop apps using Objective–C. Let?s begin!
What is this thing? — get the full view of what the iPhone was designed to do, what users want it to do, and what you have to work with
- Get your credentials — sign up to be a registered iPhone developer and explore the SDK
- Load your toolbox — use the Xcode IDE: Interface Builder, iPhone Simulator, code editor, and debugger
- Make it happen — set up your first project, set up the user interface, and implement view controls
- Fine–tune your application — with content views and custom navigation buttons
- Give it life — take your creation out of the simulator and follow all the proper steps to install and run it on your iPhone
- Go big–time — compile your app for distribution and learn how to distribute it through the App Store
Open the book and find:
- How iPhone applications actually work
- What makes a great iPhone app
- How to use design patterns
- All about nib files
- What goes into a good interface for a small device
- How to easily access iPhone documentation
- Tips for managing memory
- How to provide maximum functionality



